SlingToss
After months of wrestling with Xcode and iTunes Connect, I released a nifty little game on the iOS App Store.
Updates:
2025 December: It’s still down but I’m tempted to re-re-release it.
2024 August: I took it down again because I don’t want to pay Apple $100/year.
2022 December: I released version 2.0 with some bug fixes and improvements, and a surprise when you reach platform 100.
2020 October: I took it down because I don’t want to pay $100/year to Apple to keep it up.
2017 January: Initial release.
